Happy to finally share the fruits of our labor! Thanks, Puppeteer Studios!
I was tasked in level designing this in Unreal Engine. It was a tedious process because of the sheer amount of props we needed to block out—from wires, posts, road, buildings, signage to general clutter. But everything paid off!
Man! I'm just proud of the people who worked on this. Props to all of you! I really can't wait to see the full release of this cinematic short, so please stay tuned!